And this also makes me wonder what I saw in Fear itself, at times it was great but now im remembering the horrible level design, the sometimes there, sometimes not there story. Good action but the exp pack feels more of the same in the fact that u just run around diff buildings and killing the same enemy all over again. Why am I in these buildings? I mean im at the point where Im looking for a fed agent, again, and yst thats pretty much the only thing I know of whats going on. I just wonder how Fear got (estimating 8-9 when truly brilliant games barely make 9. I dont get it.Why is Fear Extraction Point all that great?
o rlyWhy is Fear Extraction Point all that great?
That%26#39;s a great question. F.E.A.R. is no longer as appealing as it was when it was released. I guess that gamers, and their expectations of games, have grown in the last few years and we can no longer be doddled by a few strung-together levels.
Fear = incredible combat in the lamest of places. I agree totally with poster
Mostly because it is MORE of F.E.A.R.
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